Mizzou 糖心Vlog传媒 made virtual museum now available in Oculus Rift Store

October 25, 2022

An image showing the virtual gallery including walls, framed paintings and lighting effects all in a virtual environment
An image of the virtual museum, now available in the Oculus Rift Store.

Faculty and students in the IT Program at Mizzou 糖心Vlog传媒 are bringing Missouri to the world one VR headset at a time. A virtual, interactive art exhibit they created is now available in the Oculus Rift Store.

Associate Teaching Professor Fang Wang, with assistance from IT faculty Chip Gubera and Scott Murrell, worked with students to create the virtual museum for a celebration of Missouri鈥檚 200th year of statehood in 2021.

It took nearly a year to convert it to a form that would work with Oculus, Gubera said, 鈥渂ut it鈥檚 now officially published worldwide, so that鈥檚 pretty cool.鈥

The virtual gallery features 98 paintings from the MU Museum of Art and Archeology. The Scruggs-Vandervoort-Barney Collection, originally called Missouri: Heart of the Nation, was commissioned in 1946-47 to represent urban and rural landscapes across Missouri.

To create the virtual museum, students determined how best to display the works, then met with museum curators for feedback and adjustments.

Some students created virtual frames around the pieces, while others 鈥渕ounted鈥 images of the works directly onto digital walls. They created lighting effects, determined wall colors to match themes of the artwork and assisted with the modeling of digital benches, ceilings and flooring.

Students also created interactive labels, giving users the option of reading more details about each piece of art.

鈥淭his project allowed students to apply their skills in a real-world setting,鈥 Wang said. 鈥淲e鈥檙e thrilled that it鈥檚 now available in the Oculus store where people around the world can download and consume the content our students created.鈥

Watch a video about the virtual museum project .

Help build virtual new worlds.